Game rules
1. Introduction
Jambol ™ is a simulation game: no real money and no cash prizes. Points, multipliers and results are fictional. A more narrative guide is in how to play.
2. League types
- Weekly leagues: the playing week advances every Tuesday.
- Free leagues: minimum stake 100. Premium: the admin can change the minimum stake.
3. Calendar and resets
- Every Tuesday, match availability refreshes.
- Matches appear according to the competition’s local date and time.
4. Availability and lock times
- You cannot pick when only a few minutes remain before kick-off.
- An admin may temporarily freeze availability.
5. Budget and limits
- You have a points budget; it refreshes each week.
- If one pick in an accumulator fails, the whole accumulator fails.
6. Available options
Match winner, double chance, correct score, over/under goals, half-time/full-time, result + total goals, both teams to score.
7. Scoring
- Simple ticket: points × multiplier of the winning option.
- Accumulators: multipliers multiply. One miss zeros the ticket.
8. Results
Results are recorded when the match ends. Extra time or penalties can delay settlement.
9. Standings and tie-breaks
Ranked by points. Ties: more hits, then the highest winning multiplier, then who hit first.
10. Fair play
No offensive content, abuse or automation. Breaches can mean suspension.
11. Premium league features
Premium adds SuperTicket, blocks, match stats, day control, multiplier history and advanced league stats. Still virtual points, not money.
12. Changes
We may update the rules and will note the update date.
13. Help
Questions? Write to contact@jambol.co. Also what Jambol is and the FAQ.